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Course Catalog Information (24-25)

F/TV 66A
Basic Techniques of Animation: Stop Motion


Course Description

Techniques of three-dimensional stop-motion and non-cel animation, as applied to a variety of art media (puppet, clay, pixillation, shadow puppets and other under-camera art media). Principles of movement and timing, lighting and cinematography, and multiplane dimensionality, with application to both computer and traditional drawn animation.

Student Learning Outcomes

  • Design the movement and timing for sequences of character animation using stop-motion production techniques and/or a wide variety of other "under camera" animation methodologies.

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Course Details

Units
3 Units
Hours
  • Weekly Lecture Hours: 2.5
  • Weekly Lab Hours: 1.5
Gen Ed
Non-GE Class
Program Status
Program Applicable
Credit
Credit - Degree Applicable
Transferability
Transferable to CSU only
Grading Method
Letter Grading

Requisite and Advisory

Prerequisite(s)
Corequisite(s)
Advisory(ies)

Limitations on Enrollment and Entrance Skills

Limitation(s) on Enrollment
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